Post by D.J.] I don't know about the rest of you but I'm finding the new
]zone-in-wait-for-mobs-to-pop-and-invis-to-click-on-and-then-run-through
]a-slide-show-for-10-seconds behavior incredibly annoying.
The explained it on the offical forums. The entire zone loads,
then you are in there. Before content was loaded as you moved
around the zone you had just moved into depending on the clip
values.
I thought it was,
Original behaviour: Client loads all the resources required for the
entire zone, and receives information about all NPC's for the zone,
while the 'loading' screen is up.
Changed behaviour (prior to the last patch): Client drops the loading
screen, but continues loading resources in the background, client now
only gets NPC information for NPC's within a set radius. People
experience a broad range of issues.
New behaviour: Client now leaves the loading screen up until resources
are loaded, the code for 'not knowing about NPC's outside of a certain
range' is still in, but until other issues are fixed the range has been
set to infinity.
The boards do have extensive posts from SKlug discussing the changes,
and why they are being made.
--
Tony Evans
Saving trees and wasting electrons since 1993
blog -> http://perception-is-truth.blogspot.com/
[ anything below this line wasn't written by me ]