Discussion:
Berzerk Crits
(too old to reply)
Lance Berg
2004-07-22 03:08:42 UTC
Permalink
The last patch added crits for berserkers.

Apparantly they start at level 12, need no special training or tome hand
in. I've seen someone report parsing them out at about 2.7% increase in
DPS.

I've seen crits for melee with my two handed slash, I've seen them for
throwing with my summoned axes, and I've even seen one (just tonight)
for a frenzy attack.

Since several of the berserker AA and/or Disciplines involve increasing
crit capability, these seem to have been merely an oversight in the
creation process.

I had a party member insensed at seeing me with them though, yesterday,
yelling about how SOE's taken the one remaining thing that makes
warriors unique.

My high end crit thus far (and its been quite rare they go this high) is
242 damage, with a 40/40 weapon. My high end throwing crit (and I get
it fairly often) is 56, with my summoned axes. My only frenzy crit I've
noticed was for 153.

Eye candy to be sure, but given that Berserk are tied to two handed
weapons only, our eye candy tends to be nice and large when it happens.

Grage, 40 Berzerk, Luclin
Davian
2004-07-22 07:38:47 UTC
Permalink
Post by Lance Berg
Since several of the berserker AA and/or Disciplines involve increasing
crit capability, these seem to have been merely an oversight in the
creation process.
I had a party member insensed at seeing me with them though, yesterday,
yelling about how SOE's taken the one remaining thing that makes
warriors unique.
Your party member was an idiot then.

Critical hits have not been unique to warriors since Luclin came out. Every
melee class has critical hit AA's in Archtype skills, and more in the PoP
abilities section. It's actually more strange to see a melee who isn't
doing them.

And as far as I know, bezerkers did not gain crippling blows, which _are_
unique to warriors.
--
Dearic - Level 65 Overlord on E'ci
Talynne - Level 65 Deceiver on E'ci
Lief
2004-07-22 15:50:59 UTC
Permalink
Post by Davian
Post by Lance Berg
Since several of the berserker AA and/or Disciplines involve increasing
crit capability, these seem to have been merely an oversight in the
creation process.
I had a party member insensed at seeing me with them though, yesterday,
yelling about how SOE's taken the one remaining thing that makes
warriors unique.
Your party member was an idiot then.
Critical hits have not been unique to warriors since Luclin came out.
Every
Post by Davian
melee class has critical hit AA's in Archtype skills, and more in the PoP
abilities section. It's actually more strange to see a melee who isn't
doing them.
And as far as I know, bezerkers did not gain crippling blows, which _are_
unique to warriors.
Rangers can bow crit before AA, rogues can crit with thrown weapons before
AA.
Graeme Faelban
2004-07-22 16:14:05 UTC
Permalink
Post by Lief
Post by Davian
Post by Lance Berg
Since several of the berserker AA and/or Disciplines involve
increasing crit capability, these seem to have been merely an
oversight in the creation process.
I had a party member insensed at seeing me with them though,
yesterday, yelling about how SOE's taken the one remaining thing
that makes warriors unique.
Your party member was an idiot then.
Critical hits have not been unique to warriors since Luclin came out.
Every melee class has critical hit AA's in Archtype skills, and more
in the PoP abilities section. It's actually more strange to see a
melee who isn't doing them.
And as far as I know, bezerkers did not gain crippling blows, which
_are_ unique to warriors.
Rangers can bow crit before AA, rogues can crit with thrown weapons
before AA.
Since GoD, any chain class can melee crit without AAs. Just requires a
bracer dropped in Tipt. Mind you, the crits I have gotten so far with my
shaman are nothing to write home about...
--
On Erollisi Marr in <Sanctuary of Marr>
Elder Graeme Faelban, Barbarian Prophet of 65 seasons
Tainniel Fleabane, Halfling Warrior of 32 seasons
Giluven, Wood Elf Druid of 29 seasons
Graeniel, High Elf Enchanter of 25 seasons
Lance Berg
2004-07-23 05:07:05 UTC
Permalink
Post by Davian
Post by Lance Berg
Since several of the berserker AA and/or Disciplines involve increasing
crit capability, these seem to have been merely an oversight in the
creation process.
I had a party member insensed at seeing me with them though, yesterday,
yelling about how SOE's taken the one remaining thing that makes
warriors unique.
Your party member was an idiot then.
Critical hits have not been unique to warriors since Luclin came out. Every
melee class has critical hit AA's in Archtype skills, and more in the PoP
abilities section. It's actually more strange to see a melee who isn't
doing them.
And as far as I know, bezerkers did not gain crippling blows, which _are_
unique to warriors.
Berzerker crits aren't AA archetype or AA POP, they are innate at level
12. Presumably a big enough difference to piss said person off (who
wasn't, I should point out, a warrior nor did he say his main was a
warrior...)

Further, we get crits off 2hs, throwing, and frenzy... dunno about 2hb
and 2hp, but I'd guess those too. I think rangers get archery crits and
rogues get throwing crits... but isnt that it? And what do warriors
get, melee only, or do they crit on throws and archery too?

Its still all eye candy as far as I can see, the 2.7% boost in DPS seems
a drop in a fairly empty bucket, if Berserk is supposed to be a DPS
class at the high end of the game.

Grage, 40 berzerk a long way from the high end of the game, Luclin
Davian
2004-07-23 07:25:33 UTC
Permalink
Post by Lance Berg
Post by Davian
Your party member was an idiot then.
Critical hits have not been unique to warriors since Luclin came out.
Every
Post by Lance Berg
Post by Davian
melee class has critical hit AA's in Archtype skills, and more in the PoP
abilities section. It's actually more strange to see a melee who isn't
doing them.
And as far as I know, bezerkers did not gain crippling blows, which _are_
unique to warriors.
Berzerker crits aren't AA archetype or AA POP, they are innate at level
12. Presumably a big enough difference to piss said person off (who
wasn't, I should point out, a warrior nor did he say his main was a
warrior...)
If it was a big enough difference to piss them off, they were already pretty
unbalanced. And I'd be suprised if he didn't have a warrior stocked away
somewhere. If his hissy fit wasn't motivated by "enlightened self interest"
then he's really out there somewhere.

Doesn't matter where the crits come from. The only thing having "natural"
crits gives is, as you said, a bit of eye candy at lower levels. They
claim it carries over when we buy the critical hit AA's, giving us a higher
AA enhanced critical rate than others, but I've not seen any kind of a
significant advantage. (And actually, I've still yet to see any evidence
that they didn't screw up the coding and give everyone the same chance based
on AA levels, ignoring "innate" critical abilities)
Post by Lance Berg
Further, we get crits off 2hs, throwing, and frenzy... dunno about 2hb
and 2hp, but I'd guess those too. I think rangers get archery crits and
rogues get throwing crits... but isnt that it?
Rogues also get deadly strikes. If thier throwing dagger hits the mob in
the back and rolls critical, it's considered a deadly strike, and upgraded
to 3x damage instead of 2x. Of course, throwing damage is so pathetic that
this means precisely nothing in the grand scheme of things.

My rogue has a choice between throwing daggers at the mobs back for deadly
strikes of up to 36 damage, or meleeing the mob in the back for up to 4x 100
+ 2x 550 damage per combat round. Which one sounds like the bettter choice
to you? (I'll ignore the chance of triple backstab, cause the damn AA
almost never goes off : / )
Post by Lance Berg
And what do warriors
get, melee only, or do they crit on throws and archery too?
Warriors can critical hit with anything. (And oh boy were rangers pissed
that we could critical hit with bows while they couldn't.)
Post by Lance Berg
Its still all eye candy as far as I can see, the 2.7% boost in DPS seems
a drop in a fairly empty bucket, if Berserk is supposed to be a DPS
class at the high end of the game.
It is exactly that, just as it is for warriors. With all the AA's complete
it may work out to a modest dps increase, but then all of the melee classes
can get that same dps increase from thier critical hit AA's.
Post by Lance Berg
Grage, 40 berzerk a long way from the high end of the game, Luclin
--
Dearic - Level 65 Overlord on E'ci
Talynne - Level 65 Deceiver on E'ci
Hippie Ramone
2004-07-23 15:08:41 UTC
Permalink
Davian <***@nospammindspring.com> wrote:
: Warriors can critical hit with anything. (And oh boy were rangers pissed
: that we could critical hit with bows while they couldn't.)

Something else that may or may not annoy rangers is last night I discovered
that as a War with 1 point in Tactical Mastery I can get strikethroughs with
arrows. :)

K

Loading...