Lance Berg
2007-08-14 14:20:17 UTC
News
EQ Producer Letter - 8/13/07
Hello everyone! Now a Producer's letter that has a bit more meat to it
compared to the one that rolled out prior to Fan Faire.
Fan Faire was an absolute blast and I want to thank all of the players
that were able to make it. There were quite a few questions at the
panels and I believe that most all of them were addressed. (I do have to
say that there were a few that we had to take note of and look into J).
We had some technical issues at the "next expansion" panel when the PC
didn't have EQ installed, but luckily one of the EQ designers brought
his laptop and we were up and running in no time.
The room was packed and everyone was able to see a few of the zones from
the Secrets of Faydwer. There was even a short explanation of the retail
vs digital business by Russ Shanks.
I feel sorry for the Gnomes out there, I mean you are very crafty and
make some of the best machines around, but in this expansion you may
have gone too far. The large catapult that fires players up to the
floating fortress is slightly overpowered and as I said in the
presentation... there are a few gnomes that have missed their target and
can be found littered across the zone. (When you tinker, you win some
and you lose some.)
We also announced the new TCG (trading card game) that will be
implemented into EQ and EQ2. Our SOE Denver office has been doing the
majority of the work and the EQ and EQ2 teams have been working on
getting everything up and running. We have been spending tons of time
playing and giving feedback to SOE Denver and we believe it will be a
blast to see everyone on the public servers jump in and play. The game
is a blast to play and the card art is really good. We worked on a few
special loot cards that you will be able to get through booster packs.
It was critical that we included booster packs in the game for everyone.
Sure you can buy booster packs whenever you want but you don't have to
buy them to get them from creatures in the game. Keep in mind that we
are not placing the boosters on specific NPC's in the game so for those
of you that are planning on camping for boosters, sorry... no soup for
you! One last thing, for the people that attended Fan Faire, your
accounts will be flagged and the client will download automatically. We
will be doing a closed beta on the TCG and we will be handing out
booster packs throughout the beta period. Once the beta is over we will
then open the game up to the remaining players and then the real
challenge begins! TCG battles will be a great way to pass the time while
playing if you are waiting for friends or that elusive NPC.
Once the game is open to everyone, booster packs will only be available
via NPC drops and through the station store. I would encourage everyone
to go visit http://www.station.sony.com/ and follow the Legends of
Norrath link to find out more information including links to the
exclusive loot cards found in both EQ and EQ2.
Now to a few ideas that I have been thinking of.
The progression servers were a great concept and they actually are a
huge success. Although we did a server merge on these servers to keep
the players tight and available for grouping and opening the new content
it has made me think... think about the idea of having a set of servers
that are setup with a special rule set. What do you all think of that? I
know that there have been discussions about different gameplay types or
different rule sets before but I figured it was a conversation worth
having again. The development team has a few ideas of their own but I
wanted to hear what the players had in mind. Join the Special Ruleset
Servers discussion.
Another sticky point seems to be about getting low level players into
the game. One of the things that I have noticed is that many of the more
experienced players don't have much of an incentive to go back down and
help lower level players. This is something that we have been discussing
during our late nights and team meetings. I think it is something that
you (the players) should have some feedback in. I mean we could put in
one of the ideas that we have but I would rather get some feedback both
on your ideas and on ours and make a decision that is best for the game.
I will get a post up that we can all throw some ideas around in. Join
the Incentive for Helping Lower Levels discussion.
And finally...
One of the panels that we had at Fan Faire was a quest workshop. It
turned out to be a hit and the people made it had a great time. I would
love to have events like that not just on Fan Faire! It is something
that we would need to provide a system for the players to enter
information in a useful way that we could use on our end when
implementing quests and other content. Please let me know if that is
something that you would be interested in. We have a ton of work with
each expansion and various other Live events but I think that events
where the players can actually participate would be a great addition to
the game.
One last thing- Many of the people at Fan Faire were able to get a set
of EQ dice that had unique logos on them from the upcoming expansion. We
still have a ton left and will be finding some creative ways to get them
out to you guys. I know that we will be handing out sets at Gencon so if
you happen to be at the show, stop by the booth and get a set!
Clint "Jourdian" Worley
EverQuest Producer
Sony Online Entertainment
EQ Producer Letter - 8/13/07
Hello everyone! Now a Producer's letter that has a bit more meat to it
compared to the one that rolled out prior to Fan Faire.
Fan Faire was an absolute blast and I want to thank all of the players
that were able to make it. There were quite a few questions at the
panels and I believe that most all of them were addressed. (I do have to
say that there were a few that we had to take note of and look into J).
We had some technical issues at the "next expansion" panel when the PC
didn't have EQ installed, but luckily one of the EQ designers brought
his laptop and we were up and running in no time.
The room was packed and everyone was able to see a few of the zones from
the Secrets of Faydwer. There was even a short explanation of the retail
vs digital business by Russ Shanks.
I feel sorry for the Gnomes out there, I mean you are very crafty and
make some of the best machines around, but in this expansion you may
have gone too far. The large catapult that fires players up to the
floating fortress is slightly overpowered and as I said in the
presentation... there are a few gnomes that have missed their target and
can be found littered across the zone. (When you tinker, you win some
and you lose some.)
We also announced the new TCG (trading card game) that will be
implemented into EQ and EQ2. Our SOE Denver office has been doing the
majority of the work and the EQ and EQ2 teams have been working on
getting everything up and running. We have been spending tons of time
playing and giving feedback to SOE Denver and we believe it will be a
blast to see everyone on the public servers jump in and play. The game
is a blast to play and the card art is really good. We worked on a few
special loot cards that you will be able to get through booster packs.
It was critical that we included booster packs in the game for everyone.
Sure you can buy booster packs whenever you want but you don't have to
buy them to get them from creatures in the game. Keep in mind that we
are not placing the boosters on specific NPC's in the game so for those
of you that are planning on camping for boosters, sorry... no soup for
you! One last thing, for the people that attended Fan Faire, your
accounts will be flagged and the client will download automatically. We
will be doing a closed beta on the TCG and we will be handing out
booster packs throughout the beta period. Once the beta is over we will
then open the game up to the remaining players and then the real
challenge begins! TCG battles will be a great way to pass the time while
playing if you are waiting for friends or that elusive NPC.
Once the game is open to everyone, booster packs will only be available
via NPC drops and through the station store. I would encourage everyone
to go visit http://www.station.sony.com/ and follow the Legends of
Norrath link to find out more information including links to the
exclusive loot cards found in both EQ and EQ2.
Now to a few ideas that I have been thinking of.
The progression servers were a great concept and they actually are a
huge success. Although we did a server merge on these servers to keep
the players tight and available for grouping and opening the new content
it has made me think... think about the idea of having a set of servers
that are setup with a special rule set. What do you all think of that? I
know that there have been discussions about different gameplay types or
different rule sets before but I figured it was a conversation worth
having again. The development team has a few ideas of their own but I
wanted to hear what the players had in mind. Join the Special Ruleset
Servers discussion.
Another sticky point seems to be about getting low level players into
the game. One of the things that I have noticed is that many of the more
experienced players don't have much of an incentive to go back down and
help lower level players. This is something that we have been discussing
during our late nights and team meetings. I think it is something that
you (the players) should have some feedback in. I mean we could put in
one of the ideas that we have but I would rather get some feedback both
on your ideas and on ours and make a decision that is best for the game.
I will get a post up that we can all throw some ideas around in. Join
the Incentive for Helping Lower Levels discussion.
And finally...
One of the panels that we had at Fan Faire was a quest workshop. It
turned out to be a hit and the people made it had a great time. I would
love to have events like that not just on Fan Faire! It is something
that we would need to provide a system for the players to enter
information in a useful way that we could use on our end when
implementing quests and other content. Please let me know if that is
something that you would be interested in. We have a ton of work with
each expansion and various other Live events but I think that events
where the players can actually participate would be a great addition to
the game.
One last thing- Many of the people at Fan Faire were able to get a set
of EQ dice that had unique logos on them from the upcoming expansion. We
still have a ton left and will be finding some creative ways to get them
out to you guys. I know that we will be handing out sets at Gencon so if
you happen to be at the show, stop by the booth and get a set!
Clint "Jourdian" Worley
EverQuest Producer
Sony Online Entertainment