Discussion:
Looking for detailed info on the revamped Grieg's End
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Lewzephyr
2003-12-04 19:29:13 UTC
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Well, the information about the old Grieg's was quite limited, and I
have yet to find some decent info on it since the revamp. Alla's
comes up with basic mob info and most of it is pre revamp....

If any of you have experiences or knowledge to share, Id greatly
appreciate it.

your time and effort are appreciated.
John Muir
2003-12-04 21:14:45 UTC
Permalink
Post by Lewzephyr
Well, the information about the old Grieg's was quite limited, and I
have yet to find some decent info on it since the revamp. Alla's
comes up with basic mob info and most of it is pre revamp....
If any of you have experiences or knowledge to share, Id greatly
appreciate it.
your time and effort are appreciated.
It's classed as outdoors now, not sure if it was before, don't
remember. The first room (DSP side) had a ludicrously lethal trap in
it last time I visited but I hear they fixed that. Everything on
track was at least dark blue @ 65.
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[65 Forest Stalker] Schadenfreude (Human)
[65 Prophet] Spetsnas (Iksar)
Bristlebane server
Sean
2003-12-04 22:57:18 UTC
Permalink
Post by Lewzephyr
Well, the information about the old Grieg's was quite limited, and I
have yet to find some decent info on it since the revamp. Alla's
comes up with basic mob info and most of it is pre revamp....
If any of you have experiences or knowledge to share, Id greatly
appreciate it.
your time and effort are appreciated.
Had a little jaunt around here the other day. No see invis mobs except
Praetorian Myral and I would expect Grieg Veneficus also (need key for
access to Grieg). All mobs I encountered were snareable, did not summon,
dark blue at 65, hit reasonably hard, pretty easy to solo. Some good kite /
root-rot areas if that your thing. Zone is considered outdoor so SoW / horse
work here. Soldiers of Madness and others seem to spawn out of nowhere which
can pose a few problems if you are in the middle of agro kiting or
something. Loot was ok - plat and gems. All in all liked the zone and will
come back again at some point soon to claim my Scythe of Sundering off
Praetorian Myral!
Lief
2003-12-06 06:29:39 UTC
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Soldiers of Madness and others seem to spawn out of nowhere

There a spawn points in the middle of many rooms, which can spawn SoM or
occasionally named.

The traps seem to be on a timer also (ie pop a SoM, kill it, then trap is
safe for however long the spawn time is approx 15 mins). Dont know if they
can be disarmed.

There are a few named which seem to be able to spawn in any of the standard
mobs spawn points, and all of them (I think), have a fun illusion
proc...fight one and you will see :p (thats if you arent kiting etc).

No see invis aside from what was mentioned in the other post. A good zone.
Lief
2003-12-10 06:37:11 UTC
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Post by Lief
No see invis aside from what was mentioned in the other post. A good zone.
Praetorian see's invis, went to check out where he was earlier during a
servitor (dead) / grieg (ouch) raid :P
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Lief Caelestis
63rd Hunter
Venril Sathir
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