Discussion:
What is the best way to get to Highkeep?
(too old to reply)
David & Amanda Proujan
2004-05-31 11:28:50 UTC
Permalink
Hi all,

My level 10 Dwarf Pally is delivering mail for the Bards. What is the
best/fastest way to get to Highkeep so I can make a delivery?

Thanks in advance,

Dave

Hannadog Level 14 Rogue Stromm
Dundaaf Level 10 Paladin Stromm
Ben Sisson
2004-05-31 12:26:27 UTC
Permalink
A thousand monkeys banging on keyboards posted the following under the
Post by David & Amanda Proujan
Hi all,
My level 10 Dwarf Pally is delivering mail for the Bards. What is the
best/fastest way to get to Highkeep so I can make a delivery?
Best? Butcherblock (I assume thats where you are), East Freeport via
boat gnome, West Freeport, East Commonlands, West Commonlands,
Kithicor Forest, Highpass, Highkeep. Though odds are you will die in
either kithicor or highpass, you'll at least be nervous the whole
way....

Fastest? Butcherblock, Plane of Knowledge, Misty Thicket, Rivervale,
Kithicor Forest, Highpass, Highkeep. Skips most the dangerous parts
(zoneline in Kith to HHP is just a few feet away from RV zoneline) and
is much faster, if far more boring.
--
"Bad enough when the dead come walking," he said to Jon as they crossed
the village, "now the Old Bear wants them talking as well? No good will
come of *that*, I'll warrant. And who's to say the bones wouldn't lie?
Why should death make a man truthful, or even clever? The dead are likely
dull fellows, full of tedious complaints - 'the ground's too cold, my
gravestone should be larger, why does *he* get more worms than I do....'"

- Dolorous Edd Tollett, "Clash of Kings" (George R R Martin)
PaulBM
2004-05-31 12:27:12 UTC
Permalink
Post by David & Amanda Proujan
My level 10 Dwarf Pally is delivering mail for the Bards. What is the
best/fastest way to get to Highkeep so I can make a delivery?
I would, take the Rivervale stone from PoK, run through Rivervale. Wait
for daytime and run round the north edge of Kithkor Forest to Highhold
Pass. Then dash through the maze of High Hold Pass, to Highhold Keep.

BTW, you'll probably need invis around Highhold Pass entrance, unless
there's someone keeping the Orc's in check there.

PaulBM

Chart Your Progress
http://www.easttown.co.uk/Epics/
Palindrome
2004-05-31 13:16:15 UTC
Permalink
Post by PaulBM
Post by David & Amanda Proujan
My level 10 Dwarf Pally is delivering mail for the Bards. What is the
best/fastest way to get to Highkeep so I can make a delivery?
I would, take the Rivervale stone from PoK, run through Rivervale. Wait
for daytime...
Just hug the wall and stay high when you run to Highpass, as waiting
for daytime is for wussies ;) Seriously, I have NEVER been bothered
by mobs in Kithcor in over 4 years using this technique.
Post by PaulBM
... and run round the north edge of Kithkor Forest to Highhold
Pass. Then dash through the maze of High Hold Pass, to Highhold Keep.
BTW, you'll probably need invis around Highhold Pass entrance, unless
there's someone keeping the Orc's in check there.
Yes, good tip there. If you know your way to the Keep you can outrun
them, but otherwise they'll stomp ya, heh...



Palindrome
Graeme Faelban
2004-06-01 17:17:25 UTC
Permalink
Post by Palindrome
Post by PaulBM
Post by David & Amanda Proujan
My level 10 Dwarf Pally is delivering mail for the Bards. What is the
best/fastest way to get to Highkeep so I can make a delivery?
I would, take the Rivervale stone from PoK, run through Rivervale. Wait
for daytime...
Just hug the wall and stay high when you run to Highpass, as waiting
for daytime is for wussies ;) Seriously, I have NEVER been bothered
by mobs in Kithcor in over 4 years using this technique.
I got killed doing that once. Was a long time ago, when the zone was
actually travelled, and likely someone pulled a mob up a bit too high to
get past.
--
On Erollisi Marr in <Sanctuary of Marr>
Elder Graeme Faelban, Barbarian Prophet of 65 seasons
Tainniel Fleabane, Halfling Warrior of 32 seasons
Giluven, Wood Elf Druid of 26 seasons
Graeniel, High Elf Enchanter of 25 seasons
Davian
2004-06-01 17:38:18 UTC
Permalink
Post by Graeme Faelban
Post by Palindrome
Just hug the wall and stay high when you run to Highpass, as waiting
for daytime is for wussies ;) Seriously, I have NEVER been bothered
by mobs in Kithcor in over 4 years using this technique.
I got killed doing that once. Was a long time ago, when the zone was
actually travelled, and likely someone pulled a mob up a bit too high to
get past.
I got killed doing it as well, but it was somewhat special circumstances.

My rogue didn't have SoW and was running along the top of the north wall.
Wasn't sneaking, since I was only level 25, and it's a huge zone to cross at
half walking speed. Got about halfway to Rivervale when I saw a wizard
running towards me from the other direction. A second later I saw the four
undead that were chasing him. Apparently he saw me to, since he changed
courses slightly to make a beeline for me. Ran right up until he was two
steps past me, then stopped and gated.
--
Dearic - Level 65 Overlord on E'ci
Talynne - Level 65 Deceiver on E'ci
Palindrome
2004-06-01 18:43:22 UTC
Permalink
On Tue, 01 Jun 2004 17:38:18 GMT, "Davian"
Post by Davian
I got killed doing it as well, but it was somewhat special circumstances.
My rogue didn't have SoW and was running along the top of the north wall.
Wasn't sneaking, since I was only level 25, and it's a huge zone to cross at
half walking speed. Got about halfway to Rivervale when I saw a wizard
running towards me from the other direction. A second later I saw the four
undead that were chasing him. Apparently he saw me to, since he changed
courses slightly to make a beeline for me. Ran right up until he was two
steps past me, then stopped and gated.
What a shitty thing to do!!


Palindrome
bizbee
2004-06-01 20:32:45 UTC
Permalink
On Tue, 01 Jun 2004 17:38:18 GMT in
Post by Davian
Post by Graeme Faelban
Post by Palindrome
Just hug the wall and stay high when you run to Highpass, as waiting
for daytime is for wussies ;) Seriously, I have NEVER been bothered
by mobs in Kithcor in over 4 years using this technique.
I got killed doing that once. Was a long time ago, when the zone was
actually travelled, and likely someone pulled a mob up a bit too high to
get past.
I got killed doing it as well, but it was somewhat special circumstances.
My rogue didn't have SoW and was running along the top of the north wall.
Wasn't sneaking, since I was only level 25, and it's a huge zone to cross at
half walking speed. Got about halfway to Rivervale when I saw a wizard
running towards me from the other direction. A second later I saw the four
undead that were chasing him. Apparently he saw me to, since he changed
courses slightly to make a beeline for me. Ran right up until he was two
steps past me, then stopped and gated.
The good old days, when people thought they were still playing EQ and
figured they wouldn't be run out of the game eventually....

I remember the first time I got trained by some guy running from a
desert madman. There were four of us on the edge of the desert, and
we'd seen this guy run through a few times, no one really paid any
attention, there were a lot of people... then he runs through, pulling
a couple desert madmen. He got on the other side of us, and stopped a
short distance away. The madmen wiped us.
When I came back for my stuff, his dead ass was laying there right
along with the rest of us. I think I've actually survived more
attempted trains and watched the other guy get wiped than I've
actually been killed, come to think of it.
Rule #4, when training someone, keep moving or take the pipe with
everyone else.
I guess he forgot they were still after him.
bizbee
2004-06-01 21:45:39 UTC
Permalink
On Tue, 01 Jun 2004 20:32:45 GMT in
Post by bizbee
The good old days, when people thought they were still playing EQ and
figured they wouldn't be run out of the game eventually....
That's supposed to be UO, not EQ... man, too much brainwashing....
they're all running into a blur.
Palindrome
2004-06-01 22:13:05 UTC
Permalink
Post by bizbee
On Tue, 01 Jun 2004 20:32:45 GMT in
Post by bizbee
The good old days, when people thought they were still playing EQ and
figured they wouldn't be run out of the game eventually....
That's supposed to be UO, not EQ... man, too much brainwashing....
they're all running into a blur.
I am starting to get Acronym Dyslexia too, in my old age ;) In-game
chat seems top-heavy with acronyms these days, and sometimes I can't
remember what the hell they all refer to, lol.


Palindrome
Don Woods
2004-06-02 01:33:38 UTC
Permalink
Post by Palindrome
Post by bizbee
That's supposed to be UO, not EQ... man, too much brainwashing....
they're all running into a blur.
I am starting to get Acronym Dyslexia too, in my old age ;) In-game
chat seems top-heavy with acronyms these days, and sometimes I can't
remember what the hell they all refer to, lol.
lol? What do little old ladies have to do with this? :-)

-- Don.

---------------------------------------------------------------------
-- Sukrasisx, Monk 34 on E. Marr Note: If you reply by mail,
-- Terrwini, Druid 19 on E. Marr I'll get to it sooner if you
-- Wizbeau, Wizard 10 on E. Marr remove the "hyphen n s"
-- http://www.iCynic.com/~don
Palindrome
2004-06-02 11:18:05 UTC
Permalink
Post by Don Woods
Post by Palindrome
Post by bizbee
That's supposed to be UO, not EQ... man, too much brainwashing....
they're all running into a blur.
I am starting to get Acronym Dyslexia too, in my old age ;) In-game
chat seems top-heavy with acronyms these days, and sometimes I can't
remember what the hell they all refer to, lol.
lol? What do little old ladies have to do with this? :-)
Heh, yes, illustrates it nicely :D


Palindrome
Ben Sisson
2004-06-01 22:19:44 UTC
Permalink
A thousand monkeys banging on keyboards posted the following under the
Post by bizbee
On Tue, 01 Jun 2004 20:32:45 GMT in
Post by bizbee
The good old days, when people thought they were still playing EQ and
figured they wouldn't be run out of the game eventually....
That's supposed to be UO, not EQ... man, too much brainwashing....
they're all running into a blur.
He may have been trying to warn you? Some people are very slow typers.
--
"Bad enough when the dead come walking," he said to Jon as they crossed
the village, "now the Old Bear wants them talking as well? No good will
come of *that*, I'll warrant. And who's to say the bones wouldn't lie?
Why should death make a man truthful, or even clever? The dead are likely
dull fellows, full of tedious complaints - 'the ground's too cold, my
gravestone should be larger, why does *he* get more worms than I do....'"

- Dolorous Edd Tollett, "Clash of Kings" (George R R Martin)
bizbee
2004-06-02 15:14:34 UTC
Permalink
On Tue, 01 Jun 2004 22:19:44 GMT in
Post by Ben Sisson
A thousand monkeys banging on keyboards posted the following under the
Post by bizbee
On Tue, 01 Jun 2004 20:32:45 GMT in
Post by bizbee
The good old days, when people thought they were still playing EQ and
figured they wouldn't be run out of the game eventually....
That's supposed to be UO, not EQ... man, too much brainwashing....
they're all running into a blur.
He may have been trying to warn you? Some people are very slow typers.
That would explain why he ran through the middle of the bunch of us
instead of avoiding us.... we were in the <desert> fer chrissakes!

Also, he'd run through the middle of us about four times previous to
that, obviously thought he was dragging something on us that he'd
probably lost somewhere. We originally just thought he was some loon
(I don't think any of us had played more than a couple days, we were
all in the same guild in UO), but when we found ourselves fighting a
puma suddenly, someone said "Hey, I think we just got trained!" A
minute later the guy showed up with a couple desert madmen, we lasted
about a second.

Besides, how long does it take to type RUN!
Pamela Carlton
2004-06-07 02:36:52 UTC
Permalink
<snip>
Post by bizbee
Post by Ben Sisson
He may have been trying to warn you? Some people are very slow typers.
That would explain why he ran through the middle of the bunch of us
instead of avoiding us.... we were in the <desert> fer chrissakes!
Also, he'd run through the middle of us about four times previous to
that, obviously thought he was dragging something on us that he'd
probably lost somewhere. We originally just thought he was some loon
(I don't think any of us had played more than a couple days, we were
all in the same guild in UO), but when we found ourselves fighting a
puma suddenly, someone said "Hey, I think we just got trained!" A
minute later the guy showed up with a couple desert madmen, we lasted
about a second.
Besides, how long does it take to type RUN!
Or at least make a hot-key!
We tested it out the other night in the OT.. "Train to Zone" thinking it
would be okay as there were anly a handful of people in the zone, but
obviously there was someone nearby as there as an /ooc "Which Zone?"

ooopsss..
--
-- -- -- -- -- --
·Pamela·
bristlebane.Simonette
bristlebane.Agapanthus
bristlebane.Iinolieni
Don Woods
2004-06-08 00:14:19 UTC
Permalink
Post by Pamela Carlton
Post by bizbee
Besides, how long does it take to type RUN!
Or at least make a hot-key!
We tested it out the other night in the OT.. "Train to Zone" thinking it
would be okay as there were anly a handful of people in the zone, but
obviously there was someone nearby as there as an /ooc "Which Zone?"
ooopsss..
I have a /shout TRAIN TO ZONE!! hotkey. (I also have one for /gsay RUN!!,
for when an encounter goes bad.) Of course, I don't have room for those
in my primary hotkey set, so it takes two keys to shout the warning. (Or
three, if you count "alt-#" as two keys.)

This also means that the hotkey set that includes the /shout is one that
has an assortment of other handy but specialised hotkeys, such as /bazaar,
and one that targets the Nexus Scion and asks for a shard to travel to
Luclin. And that means that I sometimes have that hotkey set active when
I'm in the Bazaar. So more than once I've shouted a Train warning in the
Bazaar. The first time I did it, I was so embarrassed that *I* ran for
the zone line. :)

-- Don.

---------------------------------------------------------------------
-- Sukrasisx, Monk 34 on E. Marr Note: If you reply by mail,
-- Terrwini, Druid 19 on E. Marr I'll get to it sooner if you
-- Wizbeau, Wizard 10 on E. Marr remove the "hyphen n s"
-- http://www.iCynic.com/~don
JFlexer
2004-06-08 16:44:57 UTC
Permalink
Post by Don Woods
Post by Pamela Carlton
Post by bizbee
Besides, how long does it take to type RUN!
Or at least make a hot-key!
We tested it out the other night in the OT.. "Train to Zone" thinking it
would be okay as there were anly a handful of people in the zone, but
obviously there was someone nearby as there as an /ooc "Which Zone?"
ooopsss..
I have a /shout TRAIN TO ZONE!! hotkey. (I also have one for /gsay RUN!!,
for when an encounter goes bad.) Of course, I don't have room for those
in my primary hotkey set, so it takes two keys to shout the warning. (Or
three, if you count "alt-#" as two keys.)
This also means that the hotkey set that includes the /shout is one that
has an assortment of other handy but specialised hotkeys, such as /bazaar,
and one that targets the Nexus Scion and asks for a shard to travel to
Luclin. And that means that I sometimes have that hotkey set active when
I'm in the Bazaar. So more than once I've shouted a Train warning in the
Bazaar. The first time I did it, I was so embarrassed that *I* ran for
the zone line. :)
-- Don.
I finally set up macro's that are "/say Nadaria's Landing," et al.

Man, has it made travel by Magus Air easier! No more typing "East
Commonlands" (and retyping cause I mispelled)!!

-Jeffers
The Rathe
Don Woods
2004-06-08 22:31:02 UTC
Permalink
Post by JFlexer
I finally set up macro's that are "/say Nadaria's Landing," et al.
Man, has it made travel by Magus Air easier! No more typing "East
Commonlands" (and retyping cause I mispelled)!!
You mean, as in "Nadaria" vs "Nedaria"? :-)

Yeah, I have a bank of macros for those, too. (I even once posted
a short story involving them; see <http://tinyurl.com/yu9le>. )
I recommend the following tweak: make each of those hotkeys be:

/attack off
/target Magus
/say Nedaria's Landing (or whatever)

That'll let you use them to zone while running away from something
big and nasty. And not get killed by the Magus, either. :-)

-- Don.

---------------------------------------------------------------------
-- Sukrasisx, Monk 34 on E. Marr Note: If you reply by mail,
-- Terrwini, Druid 19 on E. Marr I'll get to it sooner if you
-- Wizbeau, Wizard 12 on E. Marr remove the "hyphen n s"
-- http://www.iCynic.com/~don

bizbee
2004-06-01 20:25:58 UTC
Permalink
On Mon, 31 May 2004 14:16:15 +0100 in
Post by Palindrome
Just hug the wall and stay high when you run to Highpass, as waiting
for daytime is for wussies ;) Seriously, I have NEVER been bothered
by mobs in Kithcor in over 4 years using this technique.
That explains the corpses I see there all the time, including one of
my own.
Palindrome
2004-06-01 21:14:22 UTC
Permalink
Post by bizbee
On Mon, 31 May 2004 14:16:15 +0100 in
Post by Palindrome
Just hug the wall and stay high when you run to Highpass, as waiting
for daytime is for wussies ;) Seriously, I have NEVER been bothered
by mobs in Kithcor in over 4 years using this technique.
That explains the corpses I see there all the time, including one of
my own.
Servers may differ, I suppose, but I have never seen a corpse in there
for years, and I truly have never ever been killed in there doing the
wall run.

Actually, that may account for the fact I see no corpses, as people
usually die on their first ever run by following the handy path ;)


Palindrome
bizbee
2004-06-01 21:43:49 UTC
Permalink
On Tue, 01 Jun 2004 22:14:22 +0100 in
Post by Palindrome
Post by bizbee
On Mon, 31 May 2004 14:16:15 +0100 in
Post by Palindrome
Just hug the wall and stay high when you run to Highpass, as waiting
for daytime is for wussies ;) Seriously, I have NEVER been bothered
by mobs in Kithcor in over 4 years using this technique.
That explains the corpses I see there all the time, including one of
my own.
Servers may differ, I suppose, but I have never seen a corpse in there
for years, and I truly have never ever been killed in there doing the
wall run.
Actually, that may account for the fact I see no corpses, as people
usually die on their first ever run by following the handy path ;)
Palindrome
I don't go through there very much anymore, actually, so I don't
really know how it is these days. The few times I've found myself
running through at night recently (as recent as night before last),
I've had no problems... but <that's> what they want you to think...
they're just waiting for you to think it's a piece of cake, then they
gank you.
Used to be that some of the undead wandered dangerously close to the
bottom of the hill. If you were unfortunate enough to get there at the
same time, well, you'd best have SoW...
Does anyone even use the path anymore? lol
Palindrome
2004-06-01 22:07:23 UTC
Permalink
Post by bizbee
On Tue, 01 Jun 2004 22:14:22 +0100 in
Post by Palindrome
Servers may differ, I suppose, but I have never seen a corpse in there
for years, and I truly have never ever been killed in there doing the
wall run.
Actually, that may account for the fact I see no corpses, as people
usually die on their first ever run by following the handy path ;)
I don't go through there very much anymore, actually, so I don't
really know how it is these days. The few times I've found myself
running through at night recently (as recent as night before last),
I've had no problems... but <that's> what they want you to think...
they're just waiting for you to think it's a piece of cake, then they
gank you.
Heh, heh, yes, they will get me one of these days when I least expect
it... Bye-the-bye, I have not heard the term "gank" in years! It
brings back happy memories of Quake and Mechwarrior 3 on-line :))
Post by bizbee
Used to be that some of the undead wandered dangerously close to the
bottom of the hill. If you were unfortunate enough to get there at the
same time, well, you'd best have SoW...
They SEEM to have quit that, but the buggers are probably hiding in
the mist and whispering to each other "No, wait until he's on his
third corpse run - THEN we'll get him!"
Post by bizbee
Does anyone even use the path anymore? lol
Not more than once, lol. I know I didn't ;)



Palindrome
Pamela Carlton
2004-06-01 22:54:33 UTC
Permalink
Post by bizbee
I don't go through there very much anymore, actually, so I don't
really know how it is these days. The few times I've found myself
running through at night recently (as recent as night before last),
I've had no problems... but <that's> what they want you to think...
they're just waiting for you to think it's a piece of cake, then they
gank you.
Used to be that some of the undead wandered dangerously close to the
bottom of the hill. If you were unfortunate enough to get there at the
same time, well, you'd best have SoW...
Does anyone even use the path anymore? lol
When I was first shown the way to HK I was given very strict instructions to
have SoW, Invis, stick to the wall and don't stop for anything!

I have been wiped once coming from HK to Kithicor though, thought I would be
safe at the zone line so I sat my character down while I left my desk for a
coffee or something and came back to see myself splattered on the ground.
Not that a /shout train would have helped me anyway :)


--
-- -- -- -- -- --
·Pamela·
bristlebane.Simonette
bristlebane.Agapanthus
bristlebane.Iinolieni
Don Woods
2004-06-02 01:44:30 UTC
Permalink
Post by Pamela Carlton
I have been wiped once coming from HK to Kithicor though, thought I would be
safe at the zone line so I sat my character down while I left my desk for a
coffee or something and came back to see myself splattered on the ground.
Not that a /shout train would have helped me anyway :)
That brings to mind a question I've had before and haven't been able
to answer given the levels of the mobs I face: how safe are some of
the ways I've seen for going AFK? The two I use are Feign Death and
Hide. (For the latter, I use the "/target myname" trick to check
whether I'm really hidden, and keep doing it till it works.)

I think that Hide works against both normal and undead mobs; are there
mobs that can see through it, or does each mob have some chance to see
through it, or is it truly safe?

As for Feign, I'm pretty sure that nothing will deliberately attack me
once I successfully feign (not counting spells that had already been
started, which can break the feign if they hit), but I've yet to face
a mob with an AE attack. I assume I can be affected by an AE that
happens to include me. But if I am, does that break the feign?

And are there other ways to avoid attention for extended periods?

-- Don.

---------------------------------------------------------------------
-- Sukrasisx, Monk 34 on E. Marr Note: If you reply by mail,
-- Terrwini, Druid 19 on E. Marr I'll get to it sooner if you
-- Wizbeau, Wizard 10 on E. Marr remove the "hyphen n s"
-- http://www.iCynic.com/~don
42
2004-06-02 04:13:53 UTC
Permalink
Post by Don Woods
That brings to mind a question I've had before and haven't been able
to answer given the levels of the mobs I face: how safe are some of
the ways I've seen for going AFK? The two I use are Feign Death and
Hide. (For the latter, I use the "/target myname" trick to check
whether I'm really hidden, and keep doing it till it works.)
I think that Hide works against both normal and undead mobs; are there
mobs that can see through it, or does each mob have some chance to see
through it, or is it truly safe?
AFAIK regular Hide is the same as regular invisibility (which does work
on a surprising number of undead). Rogue hide I understand is "better"
and works against almost(?) everything.
Post by Don Woods
As for Feign, I'm pretty sure that nothing will deliberately attack me
once I successfully feign (not counting spells that had already been
started, which can break the feign if they hit), but I've yet to face
a mob with an AE attack.
Wow really?...offhand the 30th level Judicators and Justicars in the
feerott (AE stun, AE nuke), the 12th level drakes in Lava Storm and
Steamfont (AE nuke)... and countless others. Perhaps you just weren't
paying attention. :)
Post by Don Woods
I assume I can be affected by an AE that
happens to include me. But if I am, does that break the feign?
Yes.
Post by Don Woods
And are there other ways to avoid attention for extended periods?
/camp
/quit

In some cases /quit is preferrable because you don't have to sit.
Davian
2004-06-02 04:57:26 UTC
Permalink
Post by 42
Post by Don Woods
That brings to mind a question I've had before and haven't been able
to answer given the levels of the mobs I face: how safe are some of
the ways I've seen for going AFK? The two I use are Feign Death and
Hide. (For the latter, I use the "/target myname" trick to check
whether I'm really hidden, and keep doing it till it works.)
I think that Hide works against both normal and undead mobs; are there
mobs that can see through it, or does each mob have some chance to see
through it, or is it truly safe?
AFAIK regular Hide is the same as regular invisibility (which does work
on a surprising number of undead). Rogue hide I understand is "better"
and works against almost(?) everything.
Hide only works on undead which are coded incorrectly. Which, sadly, is a
suprisingly high number.

For Rogues only, Hide works as a combination Invisibility and Invisibility
to Undead at the same time. At that point, the mobs which will see you are
a small subset that have permanent see invisibility or who buff themselves
with that spell. Then in Rogue AA, there is Shroud of Stealth, which
makes you invisible to even those mobs. A SoS rogue can only be seen by a
very small amount of random mobs which can see through the ability (one of
the several nerfs it has recieved since it was added.)
--
Dearic - Level 65 Overlord on E'ci
Talynne - Level 65 Deceiver on E'ci
Palindrome
2004-06-02 11:26:57 UTC
Permalink
Post by Don Woods
Post by Pamela Carlton
I have been wiped once coming from HK to Kithicor though, thought I would be
safe at the zone line so I sat my character down while I left my desk for a
coffee or something and came back to see myself splattered on the ground.
Not that a /shout train would have helped me anyway :)
That brings to mind a question I've had before and haven't been able
to answer given the levels of the mobs I face: how safe are some of
the ways I've seen for going AFK? The two I use are Feign Death and
Hide. (For the latter, I use the "/target myname" trick to check
whether I'm really hidden, and keep doing it till it works.)
I think that Hide works against both normal and undead mobs; are there
mobs that can see through it, or does each mob have some chance to see
through it, or is it truly safe?
Sneak/hide works well, as proved during the tedious invasion of Undead
in East Commons, etc. At level 22, I was able to walk right up to and
past red con undead with impunity. So far the only zone I have found
creatures capable of seeing through Sneak/Hide was in the castle in
the Mistmoore zone. An unpleasant little episode, that was :D

Basically, if they have a See Invisible ability or can buff themselves
with the spell, they'll see you.

Palindrome
Davian
2004-06-02 17:09:32 UTC
Permalink
Post by Palindrome
Sneak/hide works well, as proved during the tedious invasion of Undead
in East Commons, etc. At level 22, I was able to walk right up to and
past red con undead with impunity. So far the only zone I have found
creatures capable of seeing through Sneak/Hide was in the castle in
the Mistmoore zone. An unpleasant little episode, that was :D
Basically, if they have a See Invisible ability or can buff themselves
with the spell, they'll see you.
Mostly. The random mobs that are tagged "see everything" as part of the
Shroud of Stealth nerf can see through normal invis, even without buffing
themselves. They're the ones where you get a "You suspect this creature can
see you" message when you con them. They're (almost?) always roamers, and
can be literally anywhere. My level 65 Rogue with Shroud of Stealth found
a level 35 spider in Kaesora who was able to see me...
--
Dearic - Level 65 Overlord on E'ci
Talynne - Level 65 Deceiver on E'ci
dstep
2004-06-07 01:52:10 UTC
Permalink
On Wed, 02 Jun 2004 01:44:30 GMT, Don Woods <don-***@iCynic.com> wrote:

snip
Post by Don Woods
And are there other ways to avoid attention for extended periods?
A lot of people forget /camp, as in just camping to the character
select, as a good means of going AFK. If you just camp to the
character select screen, which is all /camp does, then it takes you a
millisecond to get back in game where you were. It takes no where near
as much time as logging all the way back in does.

If you are going AFK for a rather long time, it makes sense. For
example, my druid and cleric were camping that level 44 cleric buff
thing that is like a mini aegeo, in LOY. The skeleton PH thing was up
maybe every 17 minutes or so and I did not feel like going AFK into
the other room to watch TV all that time wondering if the one other
person in the zone might suddenly train 75 undead to where I am.

So all I did was have the druid on, then camp to character select.
Then I got in about 17 minutes or more later, during a commercial,
killed the PH who was up, then /camp again. Repeat. Finally, in what
was about a leisurely 90 minutes of watching TV, the person for the
turn in was up and my druid got on during a commercial then my cleric
logged in from its character select screen as well and got the spell.
Then both camped again. Then when I was done watching tv I got them
back on to play with the new spell.
n***@nowhere.com
2004-06-07 02:57:30 UTC
Permalink
Post by dstep
So all I did was have the druid on, then camp to character select.
Then I got in about 17 minutes or more later, during a commercial,
killed the PH who was up, then /camp again. Repeat. Finally, in what
was about a leisurely 90 minutes of watching TV, the person for the
turn in was up and my druid got on during a commercial then my cleric
logged in from its character select screen as well and got the spell.
Then both camped again. Then when I was done watching tv I got them
back on to play with the new spell.
EverCamp at its best.
Mike Jack
2004-06-02 14:27:08 UTC
Permalink
Post by Pamela Carlton
Post by bizbee
I don't go through there very much anymore, actually, so I don't
really know how it is these days. The few times I've found myself
running through at night recently (as recent as night before last),
I've had no problems... but <that's> what they want you to think...
they're just waiting for you to think it's a piece of cake, then they
gank you.
Used to be that some of the undead wandered dangerously close to the
bottom of the hill. If you were unfortunate enough to get there at the
same time, well, you'd best have SoW...
Does anyone even use the path anymore? lol
When I was first shown the way to HK I was given very strict instructions to
have SoW, Invis, stick to the wall and don't stop for anything!
I have been wiped once coming from HK to Kithicor though, thought I would be
safe at the zone line so I sat my character down while I left my desk for a
coffee or something and came back to see myself splattered on the ground.
Not that a /shout train would have helped me anyway :)
Fastest way to HK is to find a friendly druid, tp to EK and run up the
hill being careful not to drop off the edge - its a narrow path & a
long way down.

Running through Kithicor is pretty safe if you do it during the day,
however at night it turns nasty. Invis vs Undead is your best chance
of getting through safely but theres always a chance you'll be seen.

Long before they introduced any means of transport other than
druid/wizzy tp I used to make the run on a regular basis doing the
stein of moggok quest. When they intorduced the undead into Kithicor
it came as a bit of a shock! The arrived for a haloween special &
never went away again!

As an aside the only part of the bard quest I really bothered with was
the run between Felwithe & Kelethin, short journey & back when I
started the few gp you got was very much worth while!!

Hardy
Coercer of Povar
Forces Unknown
Graeme Faelban
2004-06-02 13:45:13 UTC
Permalink
Post by bizbee
On Tue, 01 Jun 2004 22:14:22 +0100 in
Post by Palindrome
Post by bizbee
On Mon, 31 May 2004 14:16:15 +0100 in
Post by Palindrome
Just hug the wall and stay high when you run to Highpass, as waiting
for daytime is for wussies ;) Seriously, I have NEVER been bothered
by mobs in Kithcor in over 4 years using this technique.
That explains the corpses I see there all the time, including one of
my own.
Servers may differ, I suppose, but I have never seen a corpse in there
for years, and I truly have never ever been killed in there doing the
wall run.
Actually, that may account for the fact I see no corpses, as people
usually die on their first ever run by following the handy path ;)
Palindrome
I don't go through there very much anymore, actually, so I don't
really know how it is these days. The few times I've found myself
running through at night recently (as recent as night before last),
I've had no problems... but <that's> what they want you to think...
they're just waiting for you to think it's a piece of cake, then they
gank you.
Used to be that some of the undead wandered dangerously close to the
bottom of the hill. If you were unfortunate enough to get there at the
same time, well, you'd best have SoW...
Does anyone even use the path anymore? lol
I just run straight across if I have to go there at all anymore. It's
kind of fun to be the hunter instead of the hunted.
--
On Erollisi Marr in <Sanctuary of Marr>
Elder Graeme Faelban, Barbarian Prophet of 65 seasons
Tainniel Fleabane, Halfling Warrior of 32 seasons
Giluven, Wood Elf Druid of 26 seasons
Graeniel, High Elf Enchanter of 25 seasons
anonymousy
2004-06-02 11:50:54 UTC
Permalink
Post by bizbee
On Mon, 31 May 2004 14:16:15 +0100 in
Post by Palindrome
Just hug the wall and stay high when you run to Highpass, as waiting
for daytime is for wussies ;) Seriously, I have NEVER been bothered
by mobs in Kithcor in over 4 years using this technique.
That explains the corpses I see there all the time, including one of
my own.
I've been attacked at level 57 and whilst i could shrug off the mobs, all it
takes is a failed fear resist to make you run into a nasty group. I
recommend daytime or invis to undead (what level do pallies get that?). The
day night cycle is pretty short in the end.

Mind you, when you zone in, be ready to deal with the large number of orcs
that may be waiting for you...

That said, i love highkeep. Unfortunately I'm not alone and it can get a bit
bitchy there sometimes.
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